![]() (Double Tech Name) (.Char A) (Skill A) (Skill B) (. Once you get Julienne – try to go for Astral Bloom. Ultimately, this can serve as a guide for you to easily see all tech effects but in the end you gotta try it out in-game to get a good feel of ’em! Double Combo List ![]() Atk+/-, Def +/- are self explanatory… After a few tries you’ll get it!Īstral Bloom!? is surprisingly not alone. “Stat-” is status application resist minus. There are some things that are hard to convey with a few characters, however…ĪoE? 1D? ALL? Line!?are the Range values:ĪoE is the usual circular AoE for most techs and combos.ġD is single target for that specific effect.ĪLL OTHER THINGS!? There are a few unique rare effects here and there. ![]() (Range)(Element/s)(All other things), is the GENERAL formatting for combos. HEALING! MP Restoration!? Search “Heal” or “MP+”. Who!? Search “.e” reveals Endirs combos and techs, “.j” is Julienne and so on. And when you hear Miyoshi slamming down on the keys for the explosive theme for incoming danger, it resonates with how the characters in the game must feel.This shows you some of the more useful search terms for the tables below: Do you want to feel like a fearless warrior setting out a grand expedition? “March of the brave” inspires exactly that feeling. It may not seem like much, but it’s remarkable how much personality Setsuna’s score brings to the game while simultaneously representing a quintessential vintage RPG experience. More so than most games, when you hear a track like *Setsuna’s “The Winter Breeze”, it is the perfect accompaniment to the game’s first world map setting likewise, when in a small village or sleepy hamlet, tracks like “Tender Glow” and “A sense of Safety” give off a calming character. The soundtrack was composed by Tomoki Miyoshi, seemingly a 22-year-old piano prodigy, who has echoed as much of the game’s plaintive, frozen setting in emotional turns as he has the fable-esque essence that gave RPGs such a mythic presence in years past. For whatever reason, that sweeping, classic sound has mostly gone out of fashion. Even Final Fantasy’s original theme had that in spade. Much like with Chrono Trigger, the classic-style JRPG I Am Setsuna has its fair share of hidden objects to find. This is where the score - beautifully arranged almost entirely in solo piano compositions - becomes integral.Īnyone who’s familiar with the best games of the genre is well aware of their lineage of musical grandeur, the sort of pieces that invoke an intrepid spirit of adventure, powerful kingdoms, and the thrill of wide-eyed exploration in far-off, fantastical places. How the story plays out, at least over the five or six or so hours I’ve played so far, is much more traditional, with archetypal characters and plot developments embellished through some impeccable localization. (Which is to be expected, since the developers at Tokyo RPG Factory made it a point to emphasize a melancholic tone in a somber world of forever winter.) As far as old-school JRPGs are concerned, it’s not the happiest subject matter. As the story goes, Endir finds himself head of Setsuna’s guard, and is charged with protecting her until she fulfills her duty. To complete the old ritual, the sacrifice must make a pilgrimage to a ceremonial site, accompanied by a guard detail.
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